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chb_fade.yafa

The animation CHB will be fadet out!

{wftut:halve_size/results/chb_fade.yafa}

Variable:      brightness
Points:         3
Nr. 1:          0,   0  ... brightness of animation CHB.
Nr. 2:         59, -10
Nr. 3:         60, -60
Interpolation: bezier

In the processor we ...

{ADD BALANCING}

... and make the following selections

Balancing:

{INPUT Stream}        ... input picture
{OUTPUT Stream}       ... Output picture
{alles auf 0}
{BRIGHT brightness}  ... Helligkeit der Anim CHA

Now CONVERT.

Congratulations! You just generated all the needed animations! Now lets add
a small  Script  to play the animations.