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chb_fade.yafa
The animation CHB will be fadet out!
{wftut:halve_size/results/chb_fade.yafa}
Variable: brightness
Points: 3
Nr. 1: 0, 0 ... brightness of animation CHB.
Nr. 2: 59, -10
Nr. 3: 60, -60
Interpolation: bezier
In the processor we ...
{ADD BALANCING}
... and make the following selections
Balancing:
{INPUT Stream} ... input picture
{OUTPUT Stream} ... Output picture
{alles auf 0}
{BRIGHT brightness} ... Helligkeit der Anim CHA
Now CONVERT.
Congratulations! You just generated all the needed animations! Now lets add
a small Script to play the animations.